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你见过最烂的代码长什么样子

发布日期:2021-10-22 09:18    点击次数:90

#coding=utf-8import osimport randomdef Rnd(r): return int(random.random()*r) passbai=0xFFFFFF #白色hei=0x000000 #黑色shui=0x555555 #深灰色qhui=0xAAAAAA #浅灰色def color(R,G,B): passcolor(hei,bai,bai)key_0=48key_1=49key_2=50key_3=51key_4=52key_5=53key_6=54key_7=55key_8=56key_9=57key_a=65key_b=66key_c=67key_d=68key_e=69key_f=70key_g=71key_h=72key_i=73key_j=74def Cls(): os.system("cls")def tk(): Cls() print("本游戏由冰封飞飞制作") print("谢谢使用") print("初学乍练,有不好的地方") print("希望大家提出建议") p() exit() ##End ##End Function def js(): Cls() print( "经过一番恶战") print( "邪恶的斯巴达克终于") print( "倒下了,你逃离暗黑学校") print( "回到地球") p() tk() ##End Function font_24hei=""font_16song=""def font(a): passdef p(): input("") passdef getkey(): return ord((input()+" ")[0])lv=0Exp=0expmax=100gj=100fy=50hp=300hpmax=300mpmax=100mp=100y1=5y2=0y3=0y4=5y5=0y6=0y7=5y8=0y9=0y10=0y11=0y12=0y13=0y14=0y15=0fp=5mg1=0mg2=0mg3=0mg4=0money=1000Cls()print( "校园历险记")p()font("font_24hei")print( " Ⅱ " )print( "----------ver1.0")p()Cls()font("font_16song")print( "你在宇宙中飞行--")print( "轰--轰--轰" )print( "飞机失事你坠入了暗黑学校")p()print( "这里充满凶险又不乏")print( "和谐与安乐")p()Cls()print( "但-那终究不是你的家园")print( "逃离吧----")print( "努力吧----")p()Cls()font("font_24song")print( "出")print( "发")print( "喽")print( "!")p()GoTo=1#'----------------主程序------------'while True: if GoTo==1: Cls() font("font_12song") print( "1 2 3 4 5 6 ") print( "状 对 买 打 修 升") print( "态 话 卖 工 炼 级") print( "7 8 9 0 E ") print( "打 赌 猜 储 退") print( "怪 博 数 存 出") key=getkey() if key==key_1 : GoTo=101 continue elif key==key_2 : GoTo=102 continue elif key==key_3 : GoTo=103 continue elif key==key_4 : GoTo=104 continue elif key==key_5 : GoTo=105 continue elif key==key_6 : GoTo=106 continue elif key==key_7 : GoTo=107 continue elif key==key_8 : GoTo=108 continue elif key==key_9 : GoTo=109 continue elif key==key_0 : GoTo=110 continue elif key==key_e : tk() else: GoTo=1 continue #End If '----------状态---------' if GoTo==101: Cls() print( "等级",lv ) print( "经验",Exp,"/",expmax) print( "体力",hp,"/",hpmax) print( "魔法",mp,"/",mpmax) print( "攻击力",gj) print( "防御力",fy) print( "金钱",money) print( "-----0返回---------") key=getkey() if key==key_0 : GoTo=1 continue else: GoTo=101 continue #End If '---------------对话----------' if GoTo==102: Cls() print( "1游戏介绍人") print( "2挑战人") print( "0--返回---") key=getkey() if key==key_1 : GoTo=1021 continue elif key==key_2 : GoTo=1022 continue elif key==key_0 : GoTo=1 continue else: GoTo=102 continue #End If if GoTo==1021: Cls() print( "你想做什么?0--返回") print( "1买卖 2打工") print( "3修炼 4升级") print( "5打怪 6游戏") key=getkey() if key==key_1 : GoTo=10211 continue elif key==key_2 : GoTo=10212 continue elif key==key_3 : GoTo=10213 continue elif key==key_4 : GoTo=10214 continue elif key==key_5 : GoTo=10215 continue elif key==key_6 : GoTo=10216 continue elif key==key_0 : GoTo=102 continue else: GoTo=1021 continue #End If if GoTo==10211: Cls() print( "你可以在商店买卖") print( "血药(大,中,小)") print( "法药(大,中,小)") print( "暗器(飞镖,飞刀,飞剑)") print( "等----") print( "并且可以买到修炼中使用的属性点") p() GoTo=1021 continue if GoTo==10212: Cls() print( "打工是利用你的经验值") print( "来换取金钱的交易") print( "随着等级的提升换取量越来越大") p() GoTo=1021 continue if GoTo==10213: Cls() print( "修炼可以提升你的功击") print( "防御或魔法攻击") print( "修炼攻击防御一次消耗一个") print( "属性点,修炼魔法根据魔法等级") print( "递增") p() GoTo=1021 continue if GoTo==10214: Cls() print( "这个游戏由于修炼打工") print( "等,会用到大量的经验值") print( "所以当经验值超过上限") print( "不会自动升级,需要手") print( "动升级") p() GoTo=1021 continue if GoTo==10215: Cls() print( "练级场地有能力大小不同的") print( "各种怪物,可根据你的能力") print( "进行练级") print( "战斗胜利后会获得经验值") print( "金钱以及随即获得属性点") print( "战斗失败,游戏结束") print( "战斗中可以使用血药法药") print( "以及暗器") p() GoTo=1021 continue if GoTo==10216: Cls() print( "赌博为压大小") print( "2个骰子点数和大于7为大,小于") print( "7为小,你可压大或小。但点数等于") print( "7庄家通吃") print( "胜利3倍赢钱") print( "输了押金全部没收") p() Cls() print( "猜数字为无本金游戏") print( "从0--9选一个数") print( "如果大了或小了都会提示") print( "有3次机会") print( "猜中会得到相应金钱") print( "随着级别增加而增加") p() GoTo=1021 continue if GoTo==1022: Cls() print( "你确定要挑战boss吗") print( "1是 2否 ") key=getkey() if key==key_1 : GoTo=10222 continue elif key==key_2 : GoTo=102 continue else: GoTo=1022 continue #End If '-----------买卖-------------' if GoTo==103: Cls() print( "你要买还是卖?") print( "1 买") print( "2 卖") print( "0---返回") key=getkey() if key==key_1 : GoTo=1031 continue elif key==key_2 : GoTo=1032 continue elif key==key_0 : GoTo=1 continue else: GoTo=103 continue #End If if GoTo==1031: Cls() print( "B--下页 C--返回") print( "1小血药--100",y1) print( "2中血药--250",y2) print( "3大血药--500",y3) print( "4小法药--150",y4) print( "5中法药--300",y5) print( "6大法药--700",y6) print( "7飞镖----500",y7) print( "8飞刀----800",y8) print( "9飞剑---1200",y9) key=getkey() if key==key_1 and money>99 : y1=y1+1 money=money-100 elif key==key_2 and money>249 : y2=y2+1 money=money-250 elif key==key_3 and money>499 : y3=y3+1 money=money-500 elif key==key_4 and money>149 : y4=y4+1 money=money-150 elif key==key_5 and money>299 : y5=y5+1 money=money-300 elif key==key_6 and money>699 : y6=y6+1 money=money-700 elif key==key_7 and money>499 : y7=y7+1 money=money-500 elif key==key_8 and money>799 : y8=y8+1 money=money-800 elif key==key_9 and money>1199 : y9=y9+1 money=money-1200 elif key==key_b : GoTo=10312 continue elif key==key_c : GoTo=103 continue else: GoTo=1031 continue #End If GoTo=1031 continue if GoTo==10312: Cls() print( "A---上页 C---返回") print( "1毒箭------5000",y10) print( "2勾魂箭---10000",y11) print( "3万箭穿心-25000",y12) print( "4属性点---20000") key=getkey() if key==key_1 and money>4999 : y10=y10+1 money=money-5000 elif key==key_2 and money>9999 : y11=y11+1 money=money-10000 elif key==key_3 and money>24999 : y12=y12+1 money=money-25000 elif key==key_4 and money>19999 : fp=fp+1 money=money-20000 elif key==key_a : GoTo=1021 continue elif key==key_c : GoTo=103 continue else: GoTo=10312 continue #End If GoTo=10312 continue if GoTo==1032: Cls() print( "B---下页 C---返回") print( "1小血药---50",y1) print( "2中血药--125",y2) print( "3大血药--250",y3) print( "4小法药---75",y4) print( "5中法药--150",y5) print( "6大法药--350",y6) print( "7飞镖----250",y7) print( "8飞刀----400",y8) print( "9飞剑----600",y9) key=getkey() if key==key_1 and y1>0 : money=money+50 y1=y1-1 elif key==key_2 and y2>0 : money=money+125 y2=y2-1 elif key==key_3 and y3>0 : money=money+250 y3=y3-1 elif key==key_4 and y4>0 : money=money+75 y4=y4-1 elif key==key_5 and y5>0 : money=money+150 y5=y5-1 elif key==key_6 and y6>0 : money=money+350 y6=y6-1 elif key==key_7 and y7>0 : money=money+250 y7=y7-1 elif key==key_8 and y8>0 : money=money+400 y8=y8-1 elif key==key_9 and y9>0 : money=money+600 y9=y9-1 elif key==key_b : GoTo=10322 continue elif key==key_c : GoTo=103 continue else: GoTo=1032 continue #End If GoTo=1032 continue if GoTo==10322: Cls() print( "A---上页 C---返回") print( "1毒箭------2500",y10) print( "2勾魂箭----5000",y11) print( "3万箭穿心-12500",y12) key=getkey() if key==key_1 and y10>0 : money=money+2500 y10=y10-1 elif key==key_2 and y11>0 : money=money+5000 y11=y11-1 elif key==key_3 and y12>0 : money=money+12500 y12=y12-1 elif key==key_a : GoTo=1032 continue elif key==key_c : GoTo=103 continue else: GoTo=10322 continue #End If GoTo=10322 continue '---------------打工------------' if GoTo==104: Cls() print( "你要做什么? A--退出" ) print( "1做包子 0级以上") print( "2栽树 5级以上") print( "3运石块 10级以上") print( "4做家具 20级以上") print( "5盖房 30级以上") key=getkey() if key==key_1 and Exp>249 : money=money+300 Exp=Exp-250 print( "你得到了300块钱") p() elif key==key_2 and lv>4 and Exp>499 : money=money+900 Exp=Exp-500 print( "你得到了900元钱") p() elif key==key_3 and lv>9 and Exp>1499 : money=money+5000 Exp=Exp-1500 print( "你得到了5000元钱") p() elif key==key_4 and lv>19 and Exp>4999 : money=money+30000 Exp=Exp-5000 print( "你得到了30000元钱") p() elif key==key_5 and lv>29 and Exp>6999 : money=money+75000 Exp=Exp-7000 print( "你得到了75000元钱") p() elif key==key_a : GoTo=1 continue #End If GoTo=104 continue '------------修炼-----------' if GoTo==105: Cls() print( "你要修炼什么?A--退出") print( "1攻击") print( "2防御") print( "------魔法-------") print( "3飞沙走石 5级以上---魔法等级",mg1) print( "4水漫金山 10级以上--魔法等级",mg2) print( "5天诛地灭 15级以上--魔法等级",mg3) print( "6乾坤烈焰 30级以上--魔法等级",mg4) print( "属性点",fp,"个") key=getkey() if key==key_1 and fp>0 : gj=gj+10 fp=fp-1 elif key==key_2 and fp>0 : fy=fy+8 fp=fp-1 elif key==key_3 and fp>0 and lv>4 : mg1=mg1+1 fp=fp-1 elif key==key_4 and fp>1 and lv>9 : mg2=mg2+1 fp=fp-2 elif key==key_5 and fp>2 and lv>14 : mg3=mg3+1 fp=fp-3 elif key==key_6 and fp>mg4 and lv>29 : mg4=mg4+1 fp=fp-(mg4+1) elif key==key_a : GoTo=1 continue else: GoTo=105 continue #End If GoTo=105 continue '-----------------升级-----------------' if GoTo==106: Cls() print( "你确定你要升级吗?") print( "你的等级",lv) print( "经验值",Exp,"/",expmax) print( "1我确定要升级") print( "2我再考虑一下") key=getkey() if key==key_1 and Exp>expmax-1 : lv=lv+1 Exp=Exp-expmax expmax=expmax+lv*lv*20 hpmax=hpmax+lv*20 hp=hpmax mpmax=mpmax+lv*10 mp=mpmax gj=gj+lv*5 fy=fy+lv*5 print( "你升级了!") p() elif key==key_2 : GoTo=1 continue else: GoTo=106 continue #End If GoTo=106 continue '----------------打怪---------------' if GoTo==107: Cls() print( "---升级场---0退出") print( "1 0---- 5练级区") print( "2 5----10练级区") print( "3 10---20练级区") print( "4 20---30练级区") print( "5 头目级怪练级区") key=getkey() if key==key_1 : GoTo=1071 continue elif key==key_2 : GoTo=1072 continue elif key==key_3 : GoTo=1073 continue elif key==key_4 : GoTo=1074 continue elif key==key_5 : GoTo=1075 continue elif key==key_0 : GoTo=1 continue else: GoTo=107 continue #End If if GoTo==1071: Cls() print( "0---5级练级区") print( "1 妖魔") print( "2 妖魔斗士") print( "3 狼人") print( "4 巨蚁") print( "0---返回---") key=getkey() if key==key_1 : GoTo=10711 continue elif key==key_2 : GoTo=10712 continue elif key==key_3 : GoTo=10713 continue elif key==key_4 : GoTo=10714 continue elif key==key_0 : GoTo=107 continue else: GoTo=1071 continue #End If if GoTo==1072: Cls() print( "5---10级练级场") print( "1 骷髅") print( "2 骷髅斗士") print( "3 侏儒") print( "4 侏儒斗士") print( "0--返回") key=getkey() if key==key_1 : GoTo=10730 continue elif key==key_2 : GoTo=10715 continue elif key==key_3 : GoTo=10716 continue elif key==key_4 : GoTo=10717 continue elif key==key_0 : GoTo=107 continue else: GoTo=1072 continue if GoTo==1073: Cls() print( "10---20练级区") print( "1 夏洛克") print( "2 变形虫") print( "3 魅影") print( "4 雪怪") print( "0-返回") key=getkey() if key==key_1 : GoTo=10718 continue elif key==key_2 : GoTo=10719 continue elif key==key_3 : GoTo=10720 continue elif key==key_4 : GoTo=10721 continue elif key==key_0 : GoTo=107 continue else: GoTo=1073 continue #End If if GoTo==1074: Cls() print( "20---30级练级场") print( "1 毒蝎") print( "2 亚利安") print( "3 邪恶蜥蜴") print( "4 死神") print( "0---返回") key=getkey() if key==key_1 : GoTo=10722 continue elif key==key_2 : GoTo=10723 continue elif key==key_3 : GoTo=10724 continue elif key==key_4 : GoTo=10725 continue elif key==key_0 : GoTo=107 continue else: GoTo=1074 continue #End If if GoTo==1075: print( "头目级怪物练级区") print( "1 死亡骑士") print( "2 巨蚁女皇") print( "3 冰之女皇") print( "4 不死鸟") print( "0---返回") key=getkey() if key==key_1 : GoTo=10726 continue elif key==key_2 : GoTo=10727 continue elif key==key_3 : GoTo=10728 continue elif key==key_4 : GoTo=10729 continue elif key==key_0 : GoTo=107 continue else: GoTo=1075 continue #End If if GoTo==10711: ds_="妖魔" hpd=50 gjd=20 fyd=20 mond=100 expd=50 sj=10 Kill=0 GoTo=1076 continue if GoTo==10712: ds_="妖魔斗士" hpd=80 gjd=30 fyd=25 mond=125 expd=80 Kill=0 sj=10 GoTo=1076 continue if GoTo==10713: ds_="狼人" hpd=100 gjd=50 Kill=0 fyd=40 mond=200+Rnd(10) expd=100 sj=10 GoTo=1076 continue if GoTo==10714: ds_="巨蚁" hpd=120 Kill=0 gjd=60 fyd=50 mond=200+Rnd(20) expd=120 sj=10 GoTo=1076 continue if GoTo==10730: ds_="骷髅" hpd=200 gjd=80 Kill=0 fyd=50 mond=200+Rnd(50) expd=150 sj=5 GoTo=1076 continue if GoTo==10715: ds_="骷髅斗士" hpd=220 gjd=100 fyd=100 Kill=0 mond=250+Rnd(10) expd=180 sj=5 GoTo=1076 continue if GoTo==10716: ds_="侏儒" hpd=250 gjd=120 fyd=100 Kill=0 mond=300 expd=200 sj=5 GoTo=1076 continue if GoTo==10717: ds_="侏儒斗士" hpd=280 gjd=130 fyd=110 Kill=0 mond=300+Rnd(10) expd=220 sj=5 GoTo=1076 continue if GoTo==10718: ds_="夏洛克" hpd=300 Kill=0 gjd=150 fyd=120 mond=350+Rnd(50) expd=300 sj=4 GoTo=1076 continue if GoTo==10719: ds_="变形虫" hpd=320 gjd=160 Kill=0 fyd=140 mond=350+Rnd(100) expd=350 sj=5 GoTo=1076 continue if GoTo==10720: ds_="魅影" hpd=500 gjd=200 Kill=0 fyd=160 mond=500+Rnd(100) expd=400 sj=5 GoTo=1076 continue if GoTo==10721: ds_="雪怪" hpd=600 gjd=250 Kill=0 fyd=140 mond=500+Rnd(10) expd=450 sj=5 GoTo=1076 continue if GoTo==10722: ds_="毒蝎" hpd=800 gjd=300 Kill=0 fyd=200 mond=600+Rnd(100) expd=500 sj=3 GoTo=1076 continue if GoTo==10723: ds_="亚利安" hpd=1000 Kill=0 gjd=350 fyd=250 mond=800+Rnd(100) expd=800 sj=3 GoTo=1076 continue if GoTo==10724: ds_="邪恶蜥蜴" hpd=1500 gjd=500 Kill=0 fyd=200 mond=1000+Rnd(200) expd=1000 sj=3 GoTo=1076 continue if GoTo==10725: ds_="死神" hpd=2000 gjd=600 Kill=0 fyd=300 mond=2000-Rnd(500) expd=1500 sj=3 GoTo=1076 continue if GoTo==10726: ds_="死亡骑士" hpd=5000 Kill=0 gjd=1200 fyd=500 mond=10000-Rnd(5000) expd=2000 sj=1 GoTo=1076 continue if GoTo==10727: ds_="巨蚁女皇" hpd=6000 gjd=800 Kill=0 fyd=800 mond=10000-Rnd(3000) expd=2500 sj=1 GoTo=1076 continue if GoTo==10728: ds_="冰之女皇" hpd=100000 gjd=400 Kill=0 fyd=100 mond=10000-Rnd(3000) expd=3000 sj=1 GoTo=1076 continue if GoTo==10729: ds_="不死鸟" hpd=8000 gjd=1000 Kill=0 fyd=500 mond=10000+Rnd(1000) expd=4000 sj=1 GoTo=1076 continue if GoTo==10222: ds_="斯巴达克" hpd=50000 gjd=2000 fyd=1200 mond=100000+Rnd(1000) expd=10000 sj=1 Kill=1 GoTo=1076 continue p() if GoTo==1076: Cls() print( ds_,"体力:",hpd) print( "你的体力",hp,"/",hpmax) print( "你的魔法",mp,"/",mpmax) print( " 1 2 3 4 ") print( "物 魔 使 逃") print( "理 法 用 跑") print( "攻 攻 物 ") print( "击 击 品 ") key=getkey() if key==key_1 : GoTo=10761 continue elif key==key_2 : GoTo=107620 continue elif key==key_3 : GoTo=107630 continue elif key==key_4 : GoTo=107640 continue else: GoTo=1076 continue #End If if GoTo==10761: s1=gj-fyd/2-Rnd(fyd/2) d1=gjd-fy/2-Rnd(fy/2) a=Rnd(10)+1 Cls() if s149 : mf2=mg2*7+Rnd(300)+Rnd(gj/9) mp=mp-50 hpd=hpd-mf2 Cls() print( "你召唤水龙冲塌房屋") print( "使",ds_,"损伤",mf2,"点体力") p() elif key==key_3 and mg3>0 and mp>149 : mf3=mg3*15+Rnd(400)+Rnd(gj/8) mp=mp-150 hpd=hpd-mf3 print( "轰--轰--轰") print( "3记响雷划破天空直") print( "劈",ds_,"的天灵盖") print( "使",ds_,"损失",mf3,"点体力") p() elif key==key_4 and mg4>0 and mp>299 : mf41=mg4*5+Rnd(100)+Rnd(gj/10) mf42=mg4*10+Rnd(200)+Rnd(gj/8) mf43=mg4*20+Rnd(300)+Rnd(gj/5) mp=mp-300 hpd=hpd-mf41-mf42-mf43 Cls() print( "你一挥袖子点起一阵三味真火") print( "使",ds_,"损伤",mf41,"点体力") p() Cls() print( "你再一挥袖子,摆起火龙阵") print( "使",ds_,"损伤",mf42,"点体力") p() Cls() print( "你用尽全力,一挥袖子") print( "天崩地裂,火焰四起") print( "使",ds_,"损伤",mf43,"点体力") p() elif key==key_0 : GoTo=1076 continue else: GoTo=107620 continue #End If GoTo=10762 continue if GoTo==107630: Cls() print( "B---下页 C---返回") print( "1小血药",y1) print( "2中血药",y2) print( "3大血药",y3) print( "4小法药",y4) print( "5中法药",y5) print( "6大法药",y6) print( "7飞镖 ",y7) print( "8飞刀 ",y8) print( "9飞剑 ",y9) key=getkey() if key==key_1 and y1>0 : hp=hp+100 y1=y1-1 elif key==key_2 and y2>0 : hp=hp+500 y2=y2-1 elif key==key_3 and y3>0 : hp=hp+1200 y3=y3-1 elif key==key_4 and y4>0 : mp=mp+100 y4=y4-1 elif key==key_5 and y5>0 : mp=mp+400 y4=y4-1 elif key==key_6 and y6>0 : mp=mp+800 y6=y6-1 elif key==key_7 and y7>0 : hpd=hpd-200 y7=y7-1 print( "你使用飞镖使",ds_,"损失200点体力") p() elif key==key_8 and y8>0 : hpd=hpd-300 y8=y8-1 print( "你使用飞刀使",ds_,"损失300点体力") p() elif key==key_9 and y9>0 : hpd=hpd-400 y9=y9-1 print( "你使用飞剑使",ds_,"损失400点体力") p() elif key==key_b : GoTo=107631 continue elif key==key_c : GoTo=1076 continue else: GoTo=107630 continue #End If if hp>hpmax-1 : hp=hpmax #End If if mp>mpmax-1 : mp=mpmax #End If GoTo=10762 continue if GoTo==107631: Cls() print( "A---上页 C---返回") print( "1毒箭 ",y10) print( "2勾魂箭 ",y11) print( "3万箭穿心 ",y12) key=getkey() if key==key_1 and y10>0 : Cls() hpd=hpd-500 y10=y10-1 print( "你使用毒箭使",ds_,"损失500点体力") p() elif key==key_2 and y11>0 : Cls() aq1=Rnd(gj)+500 hpd=hpd-aq1 y11=y11-1 print( "你使用勾魂箭使",ds_,"损失",aq1,"点体力") p() elif key==key_2 and y12>0 : Cls() aq2=800+Rnd(gj*2) hpd=hpd-aq2 y12=y12-1 print( "你使用万箭穿心使",ds_,"损失",aq2,"点体力") p() elif key==key_a : GoTo=107630 continue elif key==key_c : GoTo=1076 continue else: GoTo=107631 continue #End If GoTo=10762 continue if GoTo==107640: Cls() tp=Rnd(2) if tp==1 : print( "逃跑成功") p() GoTo=1 continue else: print( "逃跑失败") p() GoTo=1076 continue #End If '-----------------赌博--------------' if GoTo==108: Cls() tz1=Rnd(6)+1 tz2=Rnd(6)+1 he=tz1+tz2 print( "押大小来!黄大小坐庄来!") print( "1 大") print( "2 小") print( "3 不赌了") key=getkey() if key==key_1 : dx=1 GoTo=1081 continue elif key==key_2 : dx=2 GoTo=1082 continue elif key==key_3 : GoTo=1 continue else: GoTo=108 continue #End If if GoTo==1081: Cls() print( "客官您压的大") print( "请输入您压的金额") je=input() je = int(je) if je.isnumeric() else 0 if je >money or jemoney or je7 : dxd=1 elif he=3 : print( "你猜得次数到了") p()() GoTo=1 continue #End If print( "请从0--9中选取1个数字") sz=input("请输入你猜得数字") if sz9 : print( "超出范围") p() GoTo=1091 continue #End If if sz>szd : print( "大了") p() p() elif sz

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